So the 2018 Guild Ball narrative campaign is upon us and it looks like we have some exciting things in store. Like the Union in Chains and Butcher’s Civil War campaigns, coaches will go head to head in a race to affect how the Guild Ball story progresses.
This year there are 10 new players available (one for each of the Major Guilds – barring The Union), and Steamforged Games will be releasing regular scout reports on each of them to help coaches decide who to focus on.
For this event two different statistics are tracked:
- How many games are reported for each Guild. This determines the order in which the Guilds will make their selections at the end of the event. The Guild with the highest amount of reported games overall make their draft before any of their rivals, followed by the second highest, then third, and so on
- The level of popularity of each new player for each Guild. At the end of the event player popularity will decide who each Guild recruits, when their turn at the draft comes.
As you can see it’s important for coaches representing the same Guild to have a co-ordinated approach to who will be the top pick, otherwise you risk diluting the votes.
I’m firmly nailing my colours to the Mortician’s mast!
The campaign begins on the 24th September and will run until 10th November, with the draft taking place at Steamcon UK.
The first scout report is below:
In all honesty, she doesn’t seem a bad pick for the Morticians! What do you think we need? A striker is the obvious answer but a more robust damage dealer wouldn’t go amiss either.
Until next time sports fans!